VR Roundtable - Deep Dives

Friday, 14 April 2017

VRR Deep Dive: Is VR being hindered by the baggage of gaming?

Video games has 40-years worth of history behind it. It has allowed a gradual progression of expectation in terms of what a video game should be. We started with Pong, and now we have The Last of Us. Is it fair for VR to be slotted into a sub-category of video games, and expect it to thrive within the first year of release? Is the expectation of what we know a video game should be in 2017 hindering the organic and natural growth of VR in gaming? Thanks for listening, and don't forget to subscribe! The audio podcast version of the VR Roundtable show is also available on iTunes, as well as all the other usual places. e-mail: vrroundtable@gmail.com
Posted by Reckoner VR at 04:29
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Reckoner VR
Hello, my name is Gary - AKA Reckoner VR - and I'm a virtual reality enthusiast. I am a member of VR Roundtable which is a YouTube show and audio podcast dedicated to virtual reality news and discussion. This blog is a small side-endeavour which I've decided to pursue while VR Roundtable is on hiatus. I'll be posting various thoughts and opinions on the VR industry as I see it, with my usual brand of nonsensical ramblings. Thank you for checking this out!
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Blog Archive

  • ▼  2017 (16)
    • ►  October (1)
    • ►  June (1)
    • ▼  April (6)
      • VRR Deep Dive: The Role of Virtual Reality in Art ...
      • VRR Deep Dive: Will VR find an unlikely audience a...
      • VRR Deep Dive: Should you buy the wireless upgrade...
      • VRR Deep Dive: Is VR being hindered by the baggage...
      • VRR Deep Dive: Why is VR perceived as a gimmick?
      • VRR Deep Dive: Is the cost of VR too expensive?
    • ►  March (6)
    • ►  February (2)
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